Pawel Pluta


Environment Artist



Puss in Boots

THQ, Dreamworks    360 Kinect, PS3, Wii    09.2010 - 09.2011

That game came along with Dreamworks's movie about Puss. For me, one of the best work experience ever. The project was short, intense but very well managed. I had to deal with lot of new technical challenges, which at the end was very satisfying. My main responsibility was the level of the Beanstalk. I have created most of the geometry and was also lighting, optimizing and converting to Wii. Here are some screenshots:

Below are examples of sculpts and textures. Almost every texture in game was properly sculpted in Zbrush. Most of the those meshes were skinned and deformed later in game to achieve shape variations but keeping low in memory.